The Marksman class is a Tier 2 class, which is currently the highest tier class for Savage Realms. The Marksman inherits all the Archer abilities, as well as has a few new tricks up their sleeve to help combat against pushy melee classes.
Ability List:
Ability List:
- Archer Inheritance (Passive): Grants the Marksman all of the Archer class abilities.
- Precision (Passive): Grants the Marksman one extra 1.5 hearts of damage with a bow per piece of Leather Armor they are wearing, up to a maximum of 6 hearts bonus.
- Arrow to the Knee (Active): Cycled by left clicking with a bow, and activated while sneaking + shooting at a target. This next shot will cause the target (if you hit them) to be snared for 8 seconds. 10 second cooldown, regardless of hit or miss.
- Poison Shot (Active): Cycled by left clicking with a bow, and activated while sneaking + shooting at a target. This next shot will cause the target (if you hit them) to be poisoned for 4 seconds. 10 second cooldown, regardless of hit or miss.
- Leap (Passive): Use feather and right click or left click it to leap a few blocks away, there is no damage while landing.